AI Insights · Timothy · October 2021
Top 5 Hypercasual Games on iOS in Africa: Q3 2021 Performance
Discover the performance trends of the top 5 hypercasual games on the iOS platform in Africa during Q3 2021, based on data from Sensor Tower.
The third quarter of 2021 saw significant trends in the performance of the top 5 hypercasual games on the iOS platform in Africa. Here's a detailed look at the weekly downloads, revenue, and active user trends for these popular games.
Count Masters: Crowd Runner 3D
From Freeplay LLC, this game experienced a fluctuating yet notable performance. Weekly revenue started modestly but saw an upward trend, peaking at around $89 in mid-September. Weekly downloads showed a decline from 36K at the start of July to around 11K by mid-August, but recovered to approximately 13K by the end of September. Active users mirrored this trend, starting at 73K and declining to 47K by the end of the quarter.
Bridge Race
Published by SUPERSONIC STUDIOS LTD, this game had a varied revenue performance, starting at $116 at the end of June, dipping to $8 in mid-September, and recovering to $115 by the end of the quarter. Downloads remained relatively stable, fluctuating between 8K to 11K weekly, with a peak of 10.8K in late September. The active user base saw a gradual decline from 37K in late June to around 30K by the end of September.
Water Sort Puzzle
IEC GLOBAL PTY LTD's game showed a steady revenue stream, maintaining around $75 to $110 weekly throughout the quarter. Downloads varied, peaking at nearly 12K in late September. Active users increased from 15.7K in late June to 19.4K by the end of September, indicating growing engagement.
Water Color Sort
This game from Vnstart LLC saw a consistent increase in weekly revenue, starting at $9 and peaking at $61 by the end of September. Downloads showed significant growth, starting at 1.9K and reaching approximately 22.8K by the end of the quarter. Active users also saw a steady increase, from 15.4K to 45.1K over the same period.
Stack Ball 3D
Azur Interactive Games Limited's Stack Ball 3D maintained a stable revenue, averaging around $70 weekly, with a peak of $91 at the end of September. Downloads remained relatively steady, fluctuating between 5.8K to 7.1K weekly. Active users were consistent throughout the quarter, averaging around 67K to 70K.
These insights highlight the dynamic nature of the hypercasual gaming market in Africa. For more detailed data and further insights, visit Sensor Tower.